A new year.
Wednesday, January 30th, 2008It’s 2008. My insurance will be going down. Things are looking up.
On the subject of Game Development, I am making progress on my new 2D engine. It features shader-based lights and shadows. I wrote some test applications last month to work out the algorithms for generating these real time. That being said, here’s a screenshot of the shadows in action!
Game Development Conversations